TEAM-NEUTRAL DRAFT · LINEUP ASSESSMENT
Focus on the patch and the lineup.
Draft without selecting teams or players. Assess complete lineups, then record the winner and continue the series.
PATCH 26.20
Choose an edition to enter the draft
The pre-event edition pins this delivery; the updated edition uses the latest published snapshot. Both currently share the same inputs. No automatic live-match feed. Each series keeps its starting version.
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Map side and pick order can be set independently. Drafting uses public patch demand and lineup relationships; lineup probabilities exclude map, team and player advantages.
Classic changes legality only. The action policy was trained on Full Fearless; Classic probabilities are unvalidated.
Team logos
Kept on this page only. PNG, JPEG or WebP, up to 2 MB.
Previously picked champions · unavailable in later games
LINEUP CHECK
Confirm this game’s roles
Drag champions to swap roles, or use the role menus. Confirm all five roles for both teams before recording the winner. Earlier action probabilities stay unchanged.
Draft complete. Who won this game?
You supply the winner. First to 2 wins in BO3 or 3 in BO5. Picks carry Fearless locks; bans do not.
Probabilities describe this next action, not winning or M1 tournament presence. Role shares estimate flex assignment. Contribution numbers are model scores, not percentage points. Auto-simulation conditions every later step on earlier simulated choices.
Roles and lineup assessment
Neutral draft evaluation
Next-action audit on 28 knockout games. Heat calibration uses only earlier play-in/Swiss labels and excludes the training row’s entire series. Existing upstream versions already used S15 feedback, and these knockout games were inspected in the previous iteration, so this is a repeated retrospective conditional audit, not blind end-to-end validation. S16 is unvalidated.
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